If you are capable of healing your cards, through items, actions, or character abilities, and Beast, Tragic Hero has damage on them at the start of your turn, you can let them attack and then heal them, allowing you to still benefit from the increased strength but keeping them healthy enough to stick around
If you draw the Migrating Ketradon too early in the game, you can always cycle it away for two generic mana, digging through your deck to find whatever you need at the time
For a cheap cost, shes a 3/2 with First Strike, Trample, and Lifelink, which is a ton of keywords for such a low entry cost
White is second to blue in its ability to tap creatures down
My biggest issue with the deck was keeping up with all the triggers and the number of dice